Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to breath heavily
Mooserider Offline
Member

Posts: 64
Threads: 11
Joined: Jan 2011
Reputation: 2
#8
RE: How to breath heavily

Did you still include what you had written in your script? This is the final script you should have:

PHP Code: (Select All)
void OnStart(){
    
AddEntityCollideCallback("Player""ScriptArea_3""PlayerInBreathArea"false0);
    
ShowEnemyPlayerPosition("Grunty1");
    
AddUseItemCallback("""Key_1""castle_1""KeyOnDoor"true);
    
AddEntityCollideCallback("Player""ScriptArea_1""CloseDoorFunc"true1);
    
AddEntityCollideCallback("Player""ScriptArea_2""CloseDoorFunc2"true1);
}
void PlayerInBreathArea(string &in asParentstring &in asChildint alState)
{
    if (
alState == 1)
    {
        
PlaySoundAtEntity("""react_breath_slow.snt""Player"0.0ffalse);
        
AddTimer("BreathTimer"2.0f"BreathTimer");
    }

    else
    {
    
RemoveTimer("BreathTimer");
    }
}
void BreathTimer(string &in asTimer)
{
    
PlaySoundAtEntity("""react_breath_slow.snt""Player"0.0ffalse);
    
AddTimer("BreathTimer"2.0f"BreathTimer"); 
}
void CloseDoorFunc(string &in asParentstring &in asChildint alState
{
SetSwingDoorClosed("castle_1"truetrue);
SetSwingDoorLocked("castle_1"truefalse);    
PlaySoundAtEntity("""react_breath_slow.snt""Player"0false);
PlaySoundAtEntity("""react_scare""Player"0false);
PlaySoundAtEntity("""close_door.snt""Player"0false);
GiveSanityDamage(40.0ftrue);
}

void CloseDoorFunc2(string &in asParentstring &in asChildint alState
{
SetSwingDoorClosed("castle_2"truetrue);
SetSwingDoorLocked("Magical Apples"truefalse);    
PlaySoundAtEntity("""react_breath_slow.snt""Player"0false);
PlaySoundAtEntity("""react_scare""Player"0false);
PlaySoundAtEntity("""close_door.snt""Player"0false);
GiveSanityDamage(40.0ftrue);
}

void KeyOnDoor(string &in itemstring &in door)
{
SetSwingDoorLocked("castle_1"falsetrue);
PlaySoundAtEntity("""unlock_door""castle_1"0false);
RemoveItem("Key_1");
}

void OnEnter()
{

}



void OnLeave()
{



Working on a FC: "Don't Let Go "
(This post was last modified: 06-24-2012, 09:43 AM by Mooserider.)
06-24-2012, 09:30 AM
Find


Messages In This Thread
How to breath heavily - by Jagsrs28 - 06-24-2012, 05:39 AM
RE: How to breath heavily - by Mooserider - 06-24-2012, 06:28 AM
RE: How to breath heavily - by Jagsrs28 - 06-24-2012, 06:43 AM
RE: How to breath heavily - by Mooserider - 06-24-2012, 06:48 AM
RE: How to breath heavily - by Jagsrs28 - 06-24-2012, 06:53 AM
RE: How to breath heavily - by Mooserider - 06-24-2012, 07:13 AM
RE: How to breath heavily - by Jagsrs28 - 06-24-2012, 07:18 AM
RE: How to breath heavily - by Mooserider - 06-24-2012, 09:30 AM



Users browsing this thread: 1 Guest(s)