(07-02-2012, 03:55 PM)Your Computer Wrote: (07-02-2012, 03:42 PM)Jagsrs28 Wrote: What info is needed?
For example: Whether or not you're trying to load the same map; whether or not you provided the correct PlayerStart area name to ChangeMap; whether or not you have a floor in the map; script used for the events; etc...
I double checked the Player start and its correct I am trying to upload a different map, I have a floor in my map, script used for the even:
{
SetEntityPlayerInteractCallback("Knife_1", "Murder", true);
}
void Murder(string &in asEntity)
{
StopMusic(1, 0);
FadeIn(1);
AddTimer("Timer2", 4, "Into2");
GetPlayerSpeed();
SetPlayerMoveSpeedMul(0);
}
void Into2(string &in asTimer)
{
FadeOut(1);
AddTimer("Timer3", 1, "Sounds1");
}
void Sounds1(string &in asTimer)
{
ChangeMap("02.map", "PlayerStartArea_2", "", "");
AddTimer("Timer4", 27, "Neworld1");
}
void Neworld1(string &in asTimer)
{
AddTimer("Timer5", 2, "Loaded1");
PlaySoundAtEntity("", "24_cut.snt", "Player", 0, false);
PlaySoundAtEntity("", "react_breath.snt", "Player", 0, false);
}
void Loaded1(string &in asTimer)
{
SetPlayerJumpDisabled(false);
FadeIn(2);
PlaySoundAtEntity("", "react_breath.snt", "Player", 0, false);
SetPlayerMoveSpeedMul(1);
}
anything else?