(07-26-2012, 12:28 AM)Damascus Rose Wrote: (07-25-2012, 08:50 PM)Sexbad Wrote: (07-25-2012, 05:06 PM)Damascus Rose Wrote: It makes me think of Botanicula. Except when you click on the things, a jack in the box pops out.
Have you played a point-and-click adventure game before (other than Botanicula)? Pointing and clicking are pretty standard things!
Yes I have, but I don't like the idea of a horror game being only point & click, with no other controls. What I said was just a pessimistic prediction of what it will be like. I'm interested to see how this will work.
It shouldn't be a problem so long as the story and puzzles back up the environments. Overture had physical horror that focused around its stealth, but I think it was the psychological stuff--logs of various characters detailing the mine's history, giving more questions than immediate answers--that really made the game a haunting experience for me.
Good adventure games have always been about provoking emotions that are almost never even tapped in other genres. If it's got an atmosphere with a deep world and characters to back it up, I've no doubt it'll manage to unsettle you, especially since the gameplay reinforces the fact that you're just a common person.
In the meantime, I've been meaning to play Scratches and Darkness Within. Apparently they're both pretty good examples of horror that employs very passive gameplay.