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sound question
Adny Offline
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Posts: 1,766
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Joined: Mar 2012
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#8
RE: sound question

void scream(string &in asEntity, string&in type)

Syntax is wrong, it should be:

void scream(string &in asEntity, string &in asType)


Also, you still didn't capitalize the first letter of "Player" in the PlaySoundAtEntity function. If you fix that, it should work.

I rate it 3 memes.
(This post was last modified: 07-31-2012, 03:50 AM by Adny.)
07-31-2012, 03:50 AM
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Messages In This Thread
sound question - by Soverain - 07-31-2012, 01:08 AM
RE: sound question - by ksnider - 07-31-2012, 01:59 AM
RE: sound question - by Soverain - 07-31-2012, 02:06 AM
RE: sound question - by ksnider - 07-31-2012, 02:10 AM
RE: sound question - by Soverain - 07-31-2012, 02:47 AM
RE: sound question - by Adny - 07-31-2012, 02:55 AM
RE: sound question - by Soverain - 07-31-2012, 03:44 AM
RE: sound question - by Adny - 07-31-2012, 03:50 AM
RE: sound question - by Soverain - 07-31-2012, 04:01 AM



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