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How do I use void ChangeMap? [SOLVED]
Melvin Offline
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Joined: Jun 2012
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#1
How do I use void ChangeMap? [SOLVED]

void ChangeMap(string &in asParent, string &in asChild, int alState) <- if I remember correctly?


I want to use it as a trigger when a player collides with an Area, is this possible?

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(This post was last modified: 08-07-2012, 03:51 AM by Melvin.)
08-07-2012, 02:59 AM
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Messages In This Thread
How do I use void ChangeMap? [SOLVED] - by Melvin - 08-07-2012, 02:59 AM
RE: How do I use void ChangeMap? - by Adny - 08-07-2012, 03:05 AM
RE: How do I use void ChangeMap? - by Melvin - 08-07-2012, 03:17 AM
RE: How do I use void ChangeMap? - by Melvin - 08-07-2012, 03:38 AM
RE: How do I use void ChangeMap? - by Adny - 08-07-2012, 03:41 AM
RE: How do I use void ChangeMap? - by Melvin - 08-07-2012, 03:49 AM



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