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Script Help cant get multi script to work
The Shanus Offline
Member

Posts: 134
Threads: 15
Joined: Jun 2012
Reputation: 3
#2
RE: cant get multi script to work

(08-11-2012, 05:51 AM)BirdMan1988 Wrote: Hello there,
i have came across a problem and my script gives me this error message when i run the map , it states i have an unexpected ending .. this is a new error for me , so any help is apresheated

this is my scripts

void OnStart()
{
SetEntityConnectionStateChangeCallback("LibaryLever", "func_shelf");
AddUseItemCallback("", "LibDeskKey_1", "LibSwitch", "UsedKeyOnDoor", true);
}


void func_shelf(string &in asEntity, int alState)
{
if (alState == 1)
{
SetMoveObjectState("ShelfRot_1",1.0f);
PlaySoundAtEntity("", "quest_completed.snt", "shelf_move_1", 0, false);
return;
}



void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("LibSwitch", false, true);
PlaySoundAtEntity("", "unlock_door.snt", "LibSwitch", 0, false);
RemoveItem("LibDeskKey_1");

{ //Remove this line?
}

////////////////////////////
// Run when entering map
void OnEnter()
{

}

////////////////////////////
// Run when leaving map
void OnLeave()
{

}

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(This post was last modified: 08-11-2012, 10:19 AM by The Shanus.)
08-11-2012, 10:18 AM
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Messages In This Thread
cant get multi script to work - by BirdMan1988 - 08-11-2012, 05:51 AM
RE: cant get multi script to work - by The Shanus - 08-11-2012, 10:18 AM
RE: cant get multi script to work - by Lizard - 08-11-2012, 02:23 PM



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