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Problem with script
Robby Offline
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Posts: 2,549
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Joined: Jun 2009
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#6
RE: Problem with script

(08-21-2012, 07:55 PM)andyrockin123 Wrote: The script is fine, except under the function "TimerSwitchShovel", the line "PlaySoundAtEntity" doesn't have an entity to be played at, just the sound.

As for the crowbar part: you using the proper entity for the task? Are you using proper crowbar_joint, or one of the other crowbar entities? If you are and still have an issue, it is most likely 1 of 2 things:

-the placement of the crowbar in the door isn't right; make sure you don't have grid snap on when placing it. Getting the proper angle + amount inside of the door will take some time.

-the script area isn't close enough to collide with the crowbar; try moving it closer in the level editor.

Hope that helped.
Yeah, just like he said. I wasn't sure about the script, so I didn't know how to help. But ^ sorted it out. +rep goes to him too.

Infrequently active. Don't expect an immediate response. Best to contact me at a different locale. If I create a thread, expect me to be quite active.
08-21-2012, 08:12 PM
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Messages In This Thread
Problem with script - by swamphag - 08-21-2012, 07:27 PM
RE: Problem with script - by Robby - 08-21-2012, 07:37 PM
RE: Problem with script - by swamphag - 08-21-2012, 07:40 PM
RE: Problem with script - by Robby - 08-21-2012, 07:44 PM
RE: Problem with script - by Adny - 08-21-2012, 07:55 PM
RE: Problem with script - by Robby - 08-21-2012, 08:12 PM



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