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Script Help [SOLVED] An event after reading a note
Kiwi2703 Offline
Junior Member

Posts: 27
Threads: 5
Joined: Sep 2012
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#5
RE: An event after reading a note

Yesss, it works Smile Thanks Smile
The thing was, I had this:

void theprisoner(string &in asParent, string &in asChild, int alState)

instead of this:

void theprisoner(string &in asEntity)

because originally I set it to start when player collides with an area.
Thank you! Smile
(This post was last modified: 09-07-2012, 05:14 PM by Kiwi2703.)
09-07-2012, 05:06 PM
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Messages In This Thread
RE: An event after reading a note - by Robby - 09-07-2012, 04:57 PM
RE: An event after reading a note - by Kiwi2703 - 09-07-2012, 05:06 PM
RE: An event after reading a note - by Steve - 09-07-2012, 05:05 PM
RE: An event after reading a note - by Robby - 09-07-2012, 05:10 PM



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