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Fallout: A Post Nuclear Role Playing Game
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RE: Fallout: A Post Nuclear Role Playing Game

(09-10-2012, 10:59 PM)andyrockin123 Wrote: I object, Bridge. Str/Luck/End + Melee Weapons is the way to go. I enjoy the sniper build as much as the next guy, but there's something so much more satisfying about smashing your opponent's head in (and if you have bloody-mess, into millions of little pieces). The only problem with my build is that it's not really good for the first part of the game/until you can find a decent weapon.
Whatever floats your boat really. Unless you're a total idiot with your points pretty much any character build you can come up with is going to be effective. I personally enjoyed the hell out of the throwing knife run. It was so satisfying being this scrawny guy that can walk into a room full of armed dudes and just taking everybody's eyes out. Blinding someone almost never kills them unless their HP was low to begin with, so they usually either fall on the ground or limp away. Not to sound sadistic, but it's pretty empowering. Anyway, I've only played the game 3-4 times, I haven't even begun to experiment with it.
09-10-2012, 11:04 PM
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RE: Fallout: A Post Nuclear Role Playing Game - by Bridge - 09-10-2012, 11:04 PM



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