Robby
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RE: How do i make jumpscares?? Please check my script...
(09-16-2012, 06:35 PM)danimora2012 Wrote: (09-16-2012, 06:32 PM)Nemet Robert Wrote: (09-16-2012, 06:31 PM)danimora2012 Wrote: First of all lots of you don't like jumpscares...me too...but it's a scary game...so why not...My custom story only has one scare and i would like a jumpscare... So...I did everything i could to make it work but "Nothing"...So here is my script. what's wrong in here?
void OnStart()
{
AddEntityCollideCallback("Player", "Jumpscare_1", "Jump1", true, 1);
}
void Jump1(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("bro_1", true);
AddPropForce("bro_1", 0, 0, -9000, "world");
AddTimer("", 0.7, "scared");
PlaySoundAtEntity("", "ahhh.snt", "Player", 0, false);
}
I would like your help... if you know what's wrong with it... Please say it... I'll help you over here (though I sent you a PM, didn't you see it?).
What kind of problem are you experiencing? It looks good to me. THERE YOU ARE PLEASE OPEN GMAIL...okay... the jumpscare doesn't pop up...that is my problem...Why... I already checked, and then replied.
Looking at it right now, nothing new.
The jumpscare doesn't pop up? Double-check the names (Level Editor and the script). Make sure you saved the script.
I notice a sound should play. Don't you hear that sound?
Through Gmail. Looking now...
Infrequently active. Don't expect an immediate response. Best to contact me at a different locale. If I create a thread, expect me to be quite active.
(This post was last modified: 09-16-2012, 06:39 PM by Robby.)
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09-16-2012, 06:38 PM |
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