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The Process AFTER creating your .dae
Theforgot3n1 Offline
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#5
RE: The Process AFTER creating your .dae

(09-20-2012, 10:08 PM)The chaser Wrote: You can create the .ent file saving it with the model editor. Simple as that. Don't forget to add a body.
I think I got it. I did "Import Mesh" and I got my model produced.

Just need to get the texture lined up properly.

Confusion: a Custom Story - Ch1 for play!
http://www.frictionalgames.com/forum/thread-15477.html
About 50% built.
Delayed for now though!
(This post was last modified: 09-20-2012, 11:26 PM by Theforgot3n1.)
09-20-2012, 10:38 PM
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RE: The Process AFTER creating your .dae - by Theforgot3n1 - 09-20-2012, 10:38 PM



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