Alex Ros
Senior Member
Posts: 447
Threads: 46
Joined: Aug 2012
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RE: "Where do I start?" - HPL2 Learning Foundation
Okey. Here's another absolutely newbie question. And I presume it's kinda stupid question. If I want to store my new custom models, textures, entities, etc... at the custom_stories/my_folder how to do that?
I mean with new maps I just have to write down MapsFolder="maps/" at the custom_story_settings.cfg file and that's all. With scripts for maps it's even easier - just making .hps file near my_map.map file with the same name and engine will find it.
But what do to with custom models, textures, entities, etc? Should I write something somewhere like MapsFolder, like EntitiesFolder="bla-bla-bla"? Or what? I've searched a lot about that and I can't find out what to do. How to make engine know where my custom things are stored? As I predict the answer is SOOO simple that I just don't see as I don't see my own nose ))))))
(This post was last modified: 11-16-2012, 11:44 PM by Alex Ros.)
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11-16-2012, 11:43 PM |
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