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Script Help Fatal Error
The chaser Offline
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Posts: 2,486
Threads: 76
Joined: Jun 2012
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#9
RE: Fatal Error

(11-13-2012, 10:21 PM)beecake Wrote: Yup... Just like in the real Amnesia..
I don't think there is a way, if you give the monster a path node...
Not even the Justine patch thing... or am i wrong?
Your Computer has a video about it and thanks to it Damascus could have a never-ending enemy.

The video: http://www.youtube.com/watch?v=xWPU6frXm...0C8#t=584s

The wiki document of loops for monsters: http://wiki.frictionalgames.com/hpl2/tut...rpathnodes

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
11-13-2012, 11:27 PM
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Messages In This Thread
Fatal Error - by RedSampson00 - 11-13-2012, 08:33 PM
RE: Fatal Error - by FlawlessHappiness - 11-13-2012, 08:36 PM
RE: Fatal Error - by RedSampson00 - 11-13-2012, 08:42 PM
RE: Fatal Error - by FlawlessHappiness - 11-13-2012, 08:46 PM
RE: Fatal Error - by RedSampson00 - 11-13-2012, 09:00 PM
RE: Fatal Error - by FlawlessHappiness - 11-13-2012, 09:05 PM
RE: Fatal Error - by The chaser - 11-13-2012, 10:13 PM
RE: Fatal Error - by FlawlessHappiness - 11-13-2012, 10:21 PM
RE: Fatal Error - by The chaser - 11-13-2012, 11:27 PM



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