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Enemies break doors faster
Mackiiboy Offline
Member

Posts: 101
Threads: 7
Joined: Jan 2012
Reputation: 11
#7
RE: Enemies break doors faster

1. Open ModelEditor
2. Press file -> Open, and open up servant_grunt.ent
3. Press Settings -> User defined variables
4. Scroll down till' you find BreakDoorAttackDamage

[Image: nhoxPQLOzivEaJ1RTThsdPujw.png]

5. Change the values to a desired amount, 100 would for example make the grunt break the door in one hit.
6. Save your enemy as a new one with a different name inside your custom story entities folder. (DO NOT OVERWRITE THE ORIGINAL FILE).
7. Done!
.
(11-16-2012, 12:56 PM)Storfigge Wrote: Yea I've been posting quite a lot recently Confused but I'm quite the noob on this but here's my problem.
How do I do so a grunt for example breaks a door in 1 or 2 hits? At the moment i think it takes them about 4 hits to break a door.
11-16-2012, 03:45 PM
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Messages In This Thread
Enemies break doors faster - by Storfigge - 11-16-2012, 12:56 PM
RE: Enemies break doors faster - by Storfigge - 11-16-2012, 01:24 PM
RE: Enemies break doors faster - by Kreekakon - 11-16-2012, 01:45 PM
RE: Enemies break doors faster - by Mackiiboy - 11-16-2012, 03:45 PM
RE: Enemies break doors faster - by Storfigge - 11-18-2012, 11:30 PM
RE: Enemies break doors faster - by Storfigge - 11-19-2012, 09:18 AM
RE: Enemies break doors faster - by Storfigge - 11-19-2012, 10:08 AM



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