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Level Editor Help Level editor won't set a sound entity to a sound element
felixmole Offline
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Posts: 482
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Joined: Dec 2012
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#3
RE: Level editor won't set a sound entity to a sound element

Yep, I searched the forums a few days ago, and I believe I've seen somebody else who had the same problem as me, but I cannot remember where it was exactly (Nobody answered them, anyways, in my memory).

So, to answer your question:

(01-11-2013, 11:17 PM)TheGreatCthulhu Wrote: Where are the snt files located (somewhere within the installation folder, special folder, desktop)?
They are inside the installation folder, at their normal place (FG's assets).

(01-11-2013, 11:17 PM)TheGreatCthulhu Wrote: If you try to add the snt files from the game itself, does it work?
I am not sure what you mean - from Amnesia? Well, I did not know I could do that, and don't see how. However, the sounds do work when I edit the .map with a text editor to add the entities sounds manually in the game only (and are kind of reverted as soon as I reopen the map with the lvl editor). So it is definitely not a problem with the sound files, they do work fine.

(01-11-2013, 11:17 PM)TheGreatCthulhu Wrote: Are you browsing for the snt files before you place the sound entity on your map, or after, from the Sound tab (nut sure if there's any difference, but - select sound entity, switch to Sound tab, browse for a file from there)?
I did it both ways, no difference: the sound entity file field will remain blank whatever I do.

(01-11-2013, 11:17 PM)TheGreatCthulhu Wrote: When you browse, does the sound play when you press the "Play" button, before loading?
The sounds do play correctly from the browser.
(This post was last modified: 01-11-2013, 11:39 PM by felixmole.)
01-11-2013, 11:35 PM
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RE: Level editor won't set a sound entity to a sound element - by felixmole - 01-11-2013, 11:35 PM



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