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Texture, Model & Animation Help Blender animations
The chaser Offline
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Posts: 2,486
Threads: 76
Joined: Jun 2012
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#1
Blender animations

I was making a test to see if some Blender workarounds could be made in order to do a good animation. When I open the model in the model editor, the armature doesn't appear. When I set the model an animation (dae_anim) and I go running it, there's a fatal error. This is the .log.


-------- THE HPL ENGINE LOG ------------
Engine build ID 20100819012504

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
  Vendor: NVIDIA Corporation
  Renderer: GeForce 210/PCIe/SSE2
  Version: 3.3.0
  Max texture image units: 32
  Max texture coord units: 8
  Max user clip planes: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 3.30 NVIDIA via Cg compiler
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 1
  OGL ATIFragmentShader: 0
Adding engine materials
Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
  Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
  Available OpenAL devices:
   0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default)
   1. Generic Software on Realtek Digital Output (Realtek High Definition Audio)
   2. Generic Software on Bluetooth Audio Renderer (Bluetooth Stereo Audio)
   3. Generic Software on Bluetooth Audio Renderer (LG GS290 (Stereo Audio))
  Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success!
  Number of mono sources: 32
  Streaming setup: 2 Buffers x 524288 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
-----------------------------------------------------
ModelEditor Build ID: 20100917115135
-----------------------------------------------------
Created Entity Loader
Added object type: SubMesh <SubMesh>
Added object type: Bone <Bone>
Added object type: Compound <Compound>
Added object type: Light <BoxLight>
Added object type: Light <PointLight>
Added object type: Light <SpotLight>
Added object type: Billboard <Billboard>
Added object type: Particle System <ParticleSystem>
Added object type: Sound <Sound>
Added object type: Shape <BodyShape>
Added object type: Body <Body>
Added object type: Joint <JointBall>
Added object type: Joint <JointHinge>
Added object type: Joint <JointScrew>
Added object type: Joint <JointSlider>

/////////////////////////////////////////////////////////////////
// Resetting scene
/////////////////////////////////////////////////////////////////

--------------------------------------------------------

Game Running
--------------------------------------------------------
Cache out of date! Reloading collada file 'P:/Jocs/Amnesia - The Dark Descent/Amnesia - The Dark Descent/redist/entities/buggyentities/Blender_test/servant_grunt.dae'
WARNING: No 'extra scene' element found!
Cache out of date! Reloading collada file 'P:/Jocs/Amnesia - The Dark Descent/Amnesia - The Dark Descent/redist/entities/buggyentities/Blender_test/animations/walk.dae_anim'
WARNING: No 'extra scene' element found!

What it seems to be the problem is the extra scene thing. How can I fix this?

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
02-10-2013, 12:19 PM
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Messages In This Thread
Blender animations - by The chaser - 02-10-2013, 12:19 PM
RE: Blender animations - by WALP - 02-10-2013, 02:19 PM
RE: Blender animations - by The chaser - 02-10-2013, 04:06 PM
RE: Blender animations - by Your Computer - 02-10-2013, 05:11 PM
RE: Blender animations - by WALP - 02-10-2013, 06:34 PM
RE: Blender animations - by xxxxxxxxxxxxxxxx - 02-11-2013, 11:52 AM



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