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Custom Screen Effects/Insanity
PutraenusAlivius Offline
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#14
RE: Custom Screen Effects/Insanity

(03-10-2013, 01:58 PM)The chaser Wrote:
(03-10-2013, 01:26 PM)JustAnotherPlayer Wrote:

Really good. Ask him a complicated question, such as how to make a lock destroyed by using 10 items.

That's actually easy. Just have a Local variable and add 1 to the variable when you use the item.

JsutNtherPlayer pls
[/quote]

........wat?
OFF-TOPIC:
I see a script in the Script Functions page. Am i correct in changing it to the suitable script for use in the .hps?
[SCRIPT IN SCRIPT FUNC PAGE]
PHP Code: (Select All)
void SetLevelDoorLockedText(stringasNamestringasTextCatstringasTextEntry); 
to
[SCRIPT IN .HPS]
PHP Code: (Select All)
SetLevelDoorLockedText("""Messages""LevelDoor"); 
So far, i don't know what is a internal name.

"Veni, vidi, vici."
"I came, I saw, I conquered."
03-10-2013, 03:21 PM
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Messages In This Thread
Custom Screen Effects/Insanity - by tonitoni1998 - 03-10-2013, 11:27 AM
RE: Custom Screen Effects/Insanity - by No Author - 03-10-2013, 12:05 PM
RE: Custom Screen Effects/Insanity - by No Author - 03-10-2013, 12:36 PM
RE: Custom Screen Effects/Insanity - by No Author - 03-10-2013, 03:18 PM
RE: Custom Screen Effects/Insanity - by PutraenusAlivius - 03-10-2013, 03:21 PM



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