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Poll: Are you a good coder in Amnesia?
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Yes, I know alot about coding in Amnesia, though Im not gona help any1 with it. Everyguy for himself!
0%
0 0%
No, Im new to this and alot of noob friendly help would be great for me!
0%
0 0%
Yes, I know alot about coding in Amnesia, and I would gladly help people who needs help!
33.33%
2 33.33%
Yes, but only a little, Im pretty new to this.
16.67%
1 16.67%
Not really, but im starting to learn.
50.00%
3 50.00%
Total 6 vote(s) 100%
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Making objects pickupable?
Erik The Born Offline
Member

Posts: 59
Threads: 7
Joined: Mar 2013
Reputation: 0
#13
RE: Making objects pickupable?

Never mind I got it to be easy to carry now. I just changed the mass of the entity. By going to bridge_torch folder and opening the .ent file with a texteditor and searching for mass. There you should be able to change the mass to 10. Then the player will be moving just as fast with the torch as without it.
03-26-2013, 08:17 AM
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Messages In This Thread
Making objects pickupable? - by Erik The Born - 03-24-2013, 12:57 PM
RE: Making objects pickupable? - by ClayPigeon - 03-24-2013, 01:18 PM
RE: Making objects pickupable? - by Erik The Born - 03-24-2013, 03:12 PM
RE: Making objects pickupable? - by Erik The Born - 03-24-2013, 03:22 PM
RE: Making objects pickupable? - by Adrianis - 03-24-2013, 03:25 PM
RE: Making objects pickupable? - by Erik The Born - 03-24-2013, 03:42 PM
RE: Making objects pickupable? - by SilentStriker - 03-24-2013, 03:45 PM
RE: Making objects pickupable? - by Erik The Born - 03-24-2013, 03:50 PM
RE: Making objects pickupable? - by WALP - 03-24-2013, 04:28 PM
RE: Making objects pickupable? - by Erik The Born - 03-25-2013, 08:04 AM
RE: Making objects pickupable? - by Erik The Born - 03-26-2013, 08:17 AM
RE: Making objects pickupable? - by Erik The Born - 04-05-2013, 06:28 PM
RE: Making objects pickupable? - by NaxEla - 03-26-2013, 10:29 AM
RE: Making objects pickupable? - by Erik The Born - 04-06-2013, 07:32 AM



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