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Thomas, 2008-06-18, "Character version 2.0"
Petike Offline
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RE: Thomas, 2008-06-18, "Character version 2.0"

Thomas Wrote:I have spent the last 2 weeks working on a new character controller for HPL2 and finally the bulk of the code is complete.

The reason for making a new character controller is that the one in the old engine (which is used in Penumbra) is very bad at interacting with other physical bodies. I used a quite different approach for the new character controller and have made it a lot better at handling interactions.

Wow, it looks great ! Really better interaction with the objects just by bumping into them... Good work, Thomas ! :-)

"You... silly Billy !" (Clarence, Penumbra : Black Plague)
06-18-2008, 05:28 PM
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