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Thomas, 2008-06-18, "Character version 2.0"
Thomas Offline
Frictional Games

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RE: Thomas, 2008-06-18, "Character version 2.0"


This is not really an engine question but rather how the game chooses to implement it in the game. The attach-thingy shown in the HPL2 character video is totally new to the engine. In Penumbra a totally different technique is used.
08-31-2008, 05:00 PM

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