Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Make monster run by each path node
Daemian Offline
Posting Freak

Posts: 1,129
Threads: 42
Joined: Dec 2012
Reputation: 49
#5
RE: Make monster run by each path node

I didn't test this, but, maybe you could edit the model in model editor, take its Walk animation and replace it with a copy of Run. Then just save it as grunt_running or something.

And you may want to increase its speed as well.

05-12-2013, 09:59 PM
Find


Messages In This Thread
Make monster run by each path node - by Hauken - 05-12-2013, 08:45 PM
RE: Make monster run by each path node - by Daemian - 05-12-2013, 09:59 PM



Users browsing this thread: 1 Guest(s)