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Work in progress Forgiven a full conversion [DISCONTINUED]
Solarflaire Offline
Junior Member

Posts: 24
Threads: 3
Joined: May 2013
Reputation: 1
#22
RE: Forgiven a full conversion [screenshots]

(05-17-2013, 06:42 AM)JustAnotherPlayer Wrote:
(05-13-2013, 10:10 PM)Zandorio Wrote:
Spoiler below!

[Image: GLfDsNH.jpg]


Light should have been on the floor too outside the area. Light will escape through any narrow place it could find. I kinda like the idea, it's a bit unique and the others. Keep up the good work Big Grin

It actually does go through, the picture is just darkened a lot. I've treid some of the maps so I can tell Smile

(05-16-2013, 04:45 PM)Robosprog Wrote: I find it flattering first of all you parody my name, grumpyrog. Secondly, a lot of custom content is not justification for a full conversion, or even an isolated full conversion. Ever. It does not make your mod higher class if it's a full conversion, all it does is make it more frustrating to install/uninstall and a larger file. There is very little reason at all to have a full conversion outside of massive changes to the way the game plays and its mechanics. There is absolutely no reason to have Forgiven as a full conversion, even if it's just for the flashlight.

How can you now that? You're not the developer are you?
There will be a lot of features requiring it to be a full conversion, also why do you even care? It's easy to install through the installer/uninstaller made for the mod.
(This post was last modified: 05-17-2013, 12:58 PM by Solarflaire.)
05-17-2013, 12:53 PM
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RE: Forgiven a full conversion [screenshots] - by Solarflaire - 05-17-2013, 12:53 PM



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