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ROPE question, Very difficult!!!
DnALANGE Offline
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Posts: 1,549
Threads: 73
Joined: Jan 2012
#10
RE: ROPE question, Very difficult!!!

(05-22-2013, 02:10 PM)The chaser Wrote: This might help you, dnalange:

http://www.frictionalgames.com/forum/thread-18804.html

I'd like to have more information or we are going to a dead end, like:

-How much cranks you have there
-The complete script

Trust me, I know how to work with ropes Wink

I have made it to work.
So if anybody is interested in how "long" ropes + Several pulley's + a crank works, be free to ask me or anyone here on the forum.

It was quite a pain in the ass to get this to work.
-
If anyone ever have [problems or questions how to get it to work.
be free to ask me or offcourse more advanced moderators\players on the forum.
-

What i can help you with is what i've done and that;s this :

10 pully's
12 Posnodes
12 Ropearea's
13 long ropes }first tight -> after using the crank,ropes will be untight and hanging.
1 crank
1 box attached to the rope

NO BLOCKBOXES NEEDED-
So, my thing what i've build is this:

I made a very long rope that holds a box on one side and a crank on the other side.
The box is hanging high on the ceiling and when you turn the crank the box will lower down around the players waist.
-
Then there is another script that will be activate IF the box toutches the scriptarea "if the box is lowered" { the player must grab the box itself and throw the box to the area -> wooden plates to brake them }
then the player can continue his path AND then the biox will go up the ceiling by itself\another script..
-
For more information be free to ask.
(This post was last modified: 05-23-2013, 06:05 PM by DnALANGE.)
05-22-2013, 07:56 PM
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Messages In This Thread
ROPE question, Very difficult!!! - by DnALANGE - 05-21-2013, 07:46 PM
RE: ROPE question, Very difficult!!! - by Kullin - 05-21-2013, 08:27 PM
RE: ROPE question, Very difficult!!! - by DnALANGE - 05-22-2013, 07:56 PM



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