(05-26-2013, 12:11 PM)Bucic Wrote: In any case, too bad the feature is not there. Such lighting puts everything alive, getting into whole new level of playing tricks with your mind!
As for performance. The FEAR game flies on old GF9600 with this option enabled, so let's not go there, please.
Seeing as you obviously have not touched the editor yet you shouldn't speak, this is HPL2, a different engine from FEAR, not build to work with dynamic shadows properly, it also runs OPENGL instead of DirectX, unlike FEAR.
Dynamic shadows in the HPL engine are super heavy to render, however as stated several times before, it is possible to make the lantern dynamic and it's really easy to do so.