Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Model Editor Help Projectile Tweaks
Daemian Offline
Posting Freak

Posts: 1,129
Threads: 42
Joined: Dec 2012
Reputation: 49
#7
RE: Projectile Tweaks

Hello Rap,
Actually the Max Linear speed is set to unlimited (0).
I tried 15 and more, but still the same results.

I just don't want the player to see the rock falling after it impacts on something cause it doesn't look heavy. If i could detect when it impacts i would add negative y to make it fall faster.

Angular and Lineal Damping is the resistance of the body to move, more like a deceleration, being 1 a lot. Both are set to 0 too.

06-12-2013, 05:47 AM
Find


Messages In This Thread
Projectile Tweaks - by Daemian - 06-11-2013, 02:51 AM
RE: Projectile Tweaks - by PutraenusAlivius - 06-11-2013, 03:39 AM
RE: Projectile Tweaks - by ExpectedIdentifier - 06-11-2013, 04:03 AM
RE: Projectile Tweaks - by FlawlessHappiness - 06-11-2013, 10:59 AM
RE: Projectile Tweaks - by Daemian - 06-11-2013, 02:46 PM
RE: Projectile Tweaks - by Rapture - 06-11-2013, 03:54 PM
RE: Projectile Tweaks - by Daemian - 06-12-2013, 05:47 AM



Users browsing this thread: 1 Guest(s)