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Making your own functions
Adrianis Offline
Senior Member

Posts: 620
Threads: 6
Joined: Feb 2012
Reputation: 27
#8
RE: Making your own functions

(06-21-2013, 05:49 PM)Bridge Wrote: You're referring to function overloading, right?

Not exclusively no, although that's one (probably more common) usage


Check out this post in this thread
http://www.frictionalgames.com/forum/thr...#pid193591

That's the kind of thing you can do by defining your own functions, the code bit is what's relevant, much of the explanation was to do with the topic at hand which was to do with reference parameters, which no one really need to worry about Tongue

Defining your own functions can be incredibly useful but it is very rarely necessary

06-21-2013, 06:10 PM
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Messages In This Thread
Making your own functions - by Theforgot3n1 - 06-21-2013, 03:47 PM
RE: Making your own functions - by lizardrock17 - 06-21-2013, 04:02 PM
RE: Making your own functions - by DeAngelo - 06-21-2013, 04:30 PM
RE: Making your own functions - by richm0nkey - 06-27-2013, 07:28 AM
RE: Making your own functions - by ClayPigeon - 06-21-2013, 04:57 PM
RE: Making your own functions - by Theforgot3n1 - 06-21-2013, 05:08 PM
RE: Making your own functions - by Adrianis - 06-21-2013, 05:43 PM
RE: Making your own functions - by Bridge - 06-21-2013, 05:49 PM
RE: Making your own functions - by Adrianis - 06-21-2013, 06:10 PM
RE: Making your own functions - by Bridge - 06-21-2013, 06:26 PM
RE: Making your own functions - by Adrianis - 06-21-2013, 06:42 PM
RE: Making your own functions - by Bridge - 06-21-2013, 07:26 PM



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