Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Custom Story: Uncles Castle
gruzz Offline
Member

Posts: 76
Threads: 24
Joined: Jun 2013
Reputation: 2
#8
RE: Custom Story: Uncles Castle

I created this post to get feedback, so this is just awesome! Smile

At this moment the pictures are outdated, i have been working A LOT on the map since i started this post.

(07-07-2013, 02:48 PM)BeeKayK Wrote: You need to work a little bit more with lighting.
It would make no sense that the ceiling is pitch black in the first picture.

To fully understand this, try to make a room all dark in real life.
Then light a tiny light source. Try checking out how much it actually lights the room.

The carpet you chose in the first picture has maybe been scaled too much.

And the corridor looks very big, with nearly nothing in it. Why so big?


I'm not discriminating Smile Just trying to help. I hope you learn from creating the story Wink
07-07-2013, 03:46 PM
Find


Messages In This Thread
Custom Story: Uncles Castle - by gruzz - 07-06-2013, 04:25 PM
RE: Custom Story: Uncles Castle - by Artyom - 07-07-2013, 03:04 AM
RE: Custom Story: Uncles Castle - by Artyom - 07-07-2013, 03:43 AM
RE: Custom Story: Uncles Castle - by gruzz - 07-07-2013, 12:11 PM
RE: Custom Story: Uncles Castle - by gruzz - 07-07-2013, 03:46 PM



Users browsing this thread: 1 Guest(s)