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Script Help SetLanternLitCallback
SilentStriker Offline
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Posts: 950
Threads: 26
Joined: Jul 2011
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#11
RE: SetLanternLitCallback

(08-03-2013, 07:16 PM)hunchbackproduction Wrote: Ok! tried to get this to work, I thought I understood this, But boy was I wrong xD
I need a little more clarification on how this whole thing works.
When you explained the I and K parameter thing I got it, But why is I and K needed ? Can't you just code: "addnumber(3,1)" ?


Also what is up with "public" I saw you put that there before your voids

I still do not get the whole lanternlit, and how it links to parameters ? Are the parameters "true" or "false" and do I have to define these somewhere ?


void LanternLit(bool lanternLit)
{
if(lanternLit)
{
SetMessage("test", "test", 1);
}
else
{

}
}

I have this piece of test code, please explain to me why it does not work! As when I light my lantern the test message does not appear.
PS: I have given you a reputation for the help so far ^ Thanks!

it should not be bool LanternLit it has to be bool abLit since it's a programmed parameter.

so it should look more like this

SetLanternLitCallback("LanternLit");

void LanternLit(bool abLit)
{
    if(true)
    {
      AddDebugMessage("It's working!", true);
     }
    else
    {
     AddDebugMessage("It's NOT working", true);
    }
}

Here's your fixed code:

void LanternTinderCheck(bool abLit)
{
if (GetGlobalVarInt("Tinderboxes") == 0)
{
SetMessage("Chemical", "notinderboxes", 1);
SetLanternActive(false, true);
SetLanternDisabled(true);
AddTimer("", 1, "ReAllowLighting");
}
if (GetGlobalVarInt("Tinderboxes") > 0)
{
AddGlobalVarInt("Tinderboxes", -1);
SetMessage("Chemical", "lanternlit", 1);
SetLanternLitCallback("LanternTinderCheck");
}
}

void ReAllowLighting(string &in asTimer)
{
SetLanternDisabled(false);
SetLanternLitCallback("LanternTinderCheck");
}

void OnStart()
{
SetLanternLitCallback("LanternTinderCheck");
SetGlobalVarInt("Tinderboxes", 0);
}

void OnEnter()
{
AddEntityCollideCallback("Player", "ScriptArea_1", "ArthurCheck", true, 1);
PlayMusic("RopeFootstep.ogg", true, 1, 1, 1, false);
}

void OnLeave()
{
SetupLoadScreen("LoadingText", "Loading", 7, "HNBKChapterOne.jpg");
}

(This post was last modified: 08-03-2013, 09:33 PM by SilentStriker.)
08-03-2013, 09:31 PM
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Messages In This Thread
SetLanternLitCallback - by hunchbackproduction - 07-19-2013, 05:32 PM
RE: SetLanternLitCallback - by Your Computer - 07-19-2013, 09:20 PM
RE: SetLanternLitCallback - by Tomato Cat - 07-20-2013, 01:02 PM
RE: SetLanternLitCallback - by Tomato Cat - 07-20-2013, 02:58 PM
RE: SetLanternLitCallback - by Tomato Cat - 07-29-2013, 07:37 PM
RE: SetLanternLitCallback - by SilentStriker - 08-03-2013, 09:31 PM
RE: SetLanternLitCallback - by Your Computer - 08-04-2013, 09:42 AM
RE: SetLanternLitCallback - by SilentStriker - 08-04-2013, 10:44 AM
RE: SetLanternLitCallback - by Tomato Cat - 08-04-2013, 01:33 AM
RE: SetLanternLitCallback - by PutraenusAlivius - 08-04-2013, 02:12 AM
RE: SetLanternLitCallback - by Tomato Cat - 08-04-2013, 03:06 AM
RE: SetLanternLitCallback - by PutraenusAlivius - 08-04-2013, 03:28 AM
RE: SetLanternLitCallback - by Tomato Cat - 08-04-2013, 03:34 AM



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