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Static objects - how to?
The chaser Offline
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Posts: 2,486
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#4
RE: Static objects - how to?

To create a static_objects, you just have to make a model with it's textures:

-Go to static_objects
-Create a folder called "my_objects" (or whatever)
-Make a folder for each model you make
-Inside these there must be the .mat file, the textures and the model

A static_object is just the .dae. When we talk about entities, they have bodies, and the engine calculates phsyics with the bodies mass and shape, not the actual model. In static_objects, they are completely static (how did you guess? :p) and the collision is calculated from the original model.

So yeah, making a static_object is the easiest thing you can do.

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07-28-2013, 12:07 AM
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Messages In This Thread
Static objects - how to? - by i3670 - 07-27-2013, 10:51 PM
RE: Static objects - how to? - by Artyom - 07-27-2013, 11:01 PM
RE: Static objects - how to? - by WALP - 07-28-2013, 12:05 AM
RE: Static objects - how to? - by Artyom - 07-28-2013, 12:28 AM
RE: Static objects - how to? - by The chaser - 07-28-2013, 12:07 AM
RE: Static objects - how to? - by The chaser - 07-28-2013, 10:43 AM
RE: Static objects - how to? - by i3670 - 07-28-2013, 12:40 PM
RE: Static objects - how to? - by The chaser - 07-28-2013, 01:03 PM
RE: Static objects - how to? - by i3670 - 07-28-2013, 03:28 PM



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