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Some new ideal for frictional games
Alardem Offline
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#4
RE: Some new ideal for frictional games

Seems like another first-person adventure-horror game with Lovecraftian overtones - I'm excited to see that it may be more futuristic. I always preferred Penumbra's modern setting over Amnesia's gothic/steampunk aesthetic. Perhaps this can create a trilogy of horror franchises for Frictional - Amnesia being the past, Penumbra being the present, and this project representing the future.

I wonder what gameplay twists will be here. No insanity meter? Reimplementation of combat? Actual interaction with friendly characters?
(This post was last modified: 09-12-2013, 07:36 AM by Alardem.)
09-12-2013, 07:35 AM
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Messages In This Thread
Some new ideal for frictional games - by zecuro - 09-12-2013, 06:40 AM
RE: Some new ideal for frictional games - by Alardem - 09-12-2013, 07:35 AM



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