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[Level Ed/Modelling] Incorrect size of object showed?
Rapture Offline
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RE: [Level Ed/Modelling] Incorrect size of object showed?

Sounds more like a bug, did you edit the size in any way in the ModelEditor? I remember that if I exported a object, and went back to fix it and re-exported it (Only the .dae, I left everything else in). That bug would appear, I normally have to resort to deleting everything and then exporting.

(Just to make sure you did this)In your 3D modeling software, you have to set it's Location, Rotation and Scale.

If your using Blender, select the object in "Object Mode" and click "Ctrl" + "A". A menu will pop up, click "Location" and repeat this for "Rotation" and "Scale". Now export it again.
Maya or 3DS will have a similiar method of doing this.
09-15-2013, 04:00 PM
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RE: [Level Ed/Modelling] Incorrect size of object showed? - by Rapture - 09-15-2013, 04:00 PM



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