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TotalBiscuit: discussion of gameplay and narrative
Rapture Offline
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RE: TotalBiscuit: discussion of gameplay and narrative

That worries me if the quote "We have destroyed the games industry according to TotalBiscuit". TCR is giving insight to it's employees personality(s) if they take criticism to heart, and retaliate in that manner (Which is mild compared to others).

AMFP was pretty, but the lack of throwing objects, stacking boxes to block doors and invisible pink walls everywhere really made it into your typical conveyor belt scare game.
I know some of you really got into the story, but I was dreading half way into it whenever a story bit came. I like Amnesia's / Dark Souls / Demon Souls storytelling a lot better since you have to figure out yourself and you get to make up your own story along with it.
10-24-2013, 08:31 PM
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RE: TotalBiscuit: discussion of gameplay and narrative - by Rapture - 10-24-2013, 08:31 PM



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