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Modern use of slow motion
Froge Offline
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Modern use of slow motion

Hey guys. What's your opinion on the current use of slow motion in films, games, and avatars?

For the most part, I think it's overdone, especially in games where there is high cinematic action. A lot of recent JRPGs come to mind. Though to be perfectly honest, I don't really mind the slow motion, as it doesn't have much of an impact on what I actually consider important to a film or a game - its plot, of course. But abuse of it, which is what some developers do to "look cool", can make an action sequence look stupid.

[Image: p229xcq]
(This post was last modified: 11-03-2013, 07:02 PM by Froge.)
11-03-2013, 06:57 PM
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Messages In This Thread
Modern use of slow motion - by Froge - 11-03-2013, 06:57 PM
RE: Modern use of slow motion - by Kreekakon - 11-03-2013, 07:04 PM
RE: Modern use of slow motion - by Mechavomit - 11-03-2013, 07:24 PM
RE: Modern use of slow motion - by Bridge - 11-03-2013, 08:19 PM



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