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Blender broblem(Again!)
The chaser Offline
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Posts: 2,486
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Joined: Jun 2012
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#2
RE: Blender broblem(Again!)

Be sure to export without any camera or lamp in the scene, just the globe. Also, apply location, rotation and scaling to the globe (in Object Mode, Object<Apply).

Now, export the model with Include UV Textures and Include Material Textures ticked.

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
12-02-2013, 05:57 PM
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Messages In This Thread
Blender broblem(Again!) - by RedKnight - 12-02-2013, 05:34 PM
RE: Blender broblem(Again!) - by The chaser - 12-02-2013, 05:57 PM
RE: Blender broblem(Again!) - by RedKnight - 12-02-2013, 06:10 PM
RE: Blender broblem(Again!) - by WALP - 12-02-2013, 06:31 PM
RE: Blender broblem(Again!) - by RedKnight - 12-03-2013, 08:24 PM
RE: Blender broblem(Again!) - by 7heDubz - 12-03-2013, 12:50 AM
RE: Blender broblem(Again!) - by Juras - 12-03-2013, 07:17 AM



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