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Poll: How many puzzles?
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Tons of puzzles, I love adventure games
24.14%
21 24.14%
A reasonable amount, I don't want to spend 3/4 of the game solving puzzles, but I enjoy them
60.92%
53 60.92%
Not very many, I don't really like solving puzzles but a few here and there is okay
12.64%
11 12.64%
None at all, I want my game to be a movie
2.30%
2 2.30%
Total 87 vote(s) 100%
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Should Soma be more like Penumbra or The Walking Dead?
eliasfrost Offline
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RE: Should Soma be more like Penumbra or The Walking Dead?

(06-25-2014, 05:41 AM)SHODANFreeman Wrote:
(06-05-2014, 09:26 AM)eliasfrost Wrote: Frankly I disagree with that assessment, I think it would do them good to crawl out of their comfort zone that they have been cuddling in since 2007(?). I hope this game won't be too much like Penumbra/Amnesia. It's also an opportunity for them to show that they can do more than just one style of gameplay (and story-telling).

Who do they have to "show" that they can do more? Do what you're good at, no one's expecting id Software to make the next Skyrim.

Gamers, they are making products for people to buy, and showing that you can do more than one thing is good and shows that the developers are more competent than they already are. I certainly don't want to play another Amnesia, so if this game is like that I guess I'll skip it and play Penumbra or Amnesia instead.

The point is that they have already done 4 games, all with the same gameplay, story-telling technique, theme etc. It gets unispiring after the fourth time, now I haven't actually played SOMA so I can't really tell but something tells me that they went with the safe option again like they did with Amnesia.

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06-27-2014, 11:55 AM
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RE: Should Soma be more like Penumbra or The Walking Dead? - by eliasfrost - 06-27-2014, 11:55 AM



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