Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Poll: How many puzzles?
You do not have permission to vote in this poll.
Tons of puzzles, I love adventure games
24.14%
21 24.14%
A reasonable amount, I don't want to spend 3/4 of the game solving puzzles, but I enjoy them
60.92%
53 60.92%
Not very many, I don't really like solving puzzles but a few here and there is okay
12.64%
11 12.64%
None at all, I want my game to be a movie
2.30%
2 2.30%
Total 87 vote(s) 100%
* You voted for this item. [Show Results]

Thread Rating:
  • 3 Vote(s) - 3.33 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Should Soma be more like Penumbra or The Walking Dead?
eliasfrost Offline
Posting Freak

Posts: 1,769
Threads: 34
Joined: Mar 2007
Reputation: 39
#55
RE: Should Soma be more like Penumbra or The Walking Dead?

As I said, Amnesia is a great game, but it's far too similar to Penumbra. Heck I would love to see Frictional's take on an RTS, or an RPG. I mean why not? I don't understand how trying new things is a bad thing. They haven't left their comfort zone since 2006 when they made the Penumbra tech demo, I think they've evolved their style well enough, that is almost nothing considering they've made 4 fundamentally identical games already with mostly stylistic changes.

[Image: indiedb_88x31.png]
(This post was last modified: 07-23-2014, 02:32 AM by eliasfrost.)
07-23-2014, 02:31 AM
Find


Messages In This Thread
RE: Should Soma be more like Penumbra or The Walking Dead? - by eliasfrost - 07-23-2014, 02:31 AM



Users browsing this thread: 1 Guest(s)