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how to make a jumpscare screen?
Tiger Away
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Posts: 1,874
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Joined: Nov 2012
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#2
RE: how to make a jumpscare screen?

Put a scriptArea in the doorway and make it call a function with
void MyFunc(string &in asEntity)
that includes this script-line:

void PlaySoundAtEntity(string& asSoundName, string& asSoundFile, string& asEntity, float afFadeTime, bool abSaveSound);

If you need more help I could take some more time to help you with the specifics, but yeah. That's what you got to do.
01-31-2014, 07:35 PM
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Messages In This Thread
how to make a jumpscare screen? - by Radical Batz - 01-31-2014, 07:10 PM
RE: how to make a jumpscare screen? - by Tiger - 01-31-2014, 07:35 PM



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