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[solved] Black map :S
Blub Offline
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Posts: 6
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Joined: Oct 2008
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#1
Solved: 8 Years, 1 Month, 4 Weeks ago [solved] Black map :S

I just downloaded requiem and reinstalled black plague and requiem on my PC (with a gforce 7950 GX2) and on my laptop (with a gforce 8600 GT), and on both systems I can see the menu and text etc. but the map isn't rendered at all. I see the noise, or black if I lower the gfx settings, I see the eye coming up when rotating around, but I don't see an actual "world"... ever... :/
I'm using Archlinux (x86_64)
Could it be a 64 bit issue?
Driver version: 177.80 on both laptop and PC
When I start blackplague I get the error that I don't have enough texture units :/
It did work on my PC some time ago though... on arch64

EDIT:
just figured, the hpl.log might be useful:
http://rear.endoftheinternet.org/~blub/hpl.log

EDIT:
When I also change the shader quality to very low... I see the map fullbright, with about 3fps :/

EDIT:
Okay now I have copied new CG libraries, now I do see the map with any gfx settings
but I still have ~3fps (with *any* gfx settings, lowest to highest)... what can I do? I updated the hpl.log file in the link now
11-20-2008, 09:08 PM
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[solved] Black map :S - by Blub - 11-20-2008, 09:08 PM



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