The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 906 - File: showthread.php PHP 7.2.24-0ubuntu0.18.04.17 (Linux)
File Line Function
/showthread.php 906 errorHandler->error



Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Bones and Mesh
PutraenusAlivius Offline
Posting Freak

Posts: 4,713
Threads: 75
Joined: Dec 2012
Reputation: 119
#1
Bones and Mesh

I gotta ask you modellers out there that can animate. If I delete a mesh of an animated body, will I have to re-animate it again.

For example, the Suitor. The Suitor have this wheel around it's neck correct? Let's just say I want to delete the mesh of the wheel so that the wheel is no longer there. It's not tied to any bones that I know of, but if I deleted the mesh of the wheel, do I have to re-animate it again?

"Veni, vidi, vici."
"I came, I saw, I conquered."
02-16-2014, 11:24 AM
Find


Messages In This Thread
Bones and Mesh - by PutraenusAlivius - 02-16-2014, 11:24 AM
RE: Bones and Mesh - by Juras - 02-16-2014, 12:24 PM
RE: Bones and Mesh - by Statyk - 02-16-2014, 11:19 PM
RE: Bones and Mesh - by Juras - 02-16-2014, 11:25 PM
RE: Bones and Mesh - by Mudbill - 02-16-2014, 11:31 PM



Users browsing this thread: 1 Guest(s)