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Material Editor Problem
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
#17
RE: Material Editor Problem

Personally, I just use a png file when applying the texture. You can edit the .dae file with TextEdit after exporting it, just cmd-f to find png and replace it with dds. There's just a single line pointing to the texture, unless you used multiple lamberts.

But if both the png and dds look the same, replacing the file before you export it should work too. The .dds textures do seem to show up in Maya for me.

(This post was last modified: 04-01-2014, 09:16 AM by Mudbill.)
04-01-2014, 09:13 AM
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Messages In This Thread
Material Editor Problem - by physcostealth - 03-13-2014, 07:58 AM
RE: Material Editor Problem - by Mudbill - 03-13-2014, 08:27 AM
RE: Material Editor Problem - by physcostealth - 03-13-2014, 09:19 PM
RE: Material Editor Problem - by Mudbill - 03-13-2014, 10:08 PM
RE: Material Editor Problem - by Traggey - 03-14-2014, 08:43 AM
RE: Material Editor Problem - by Mudbill - 03-14-2014, 01:57 PM
RE: Material Editor Problem - by physcostealth - 03-15-2014, 05:21 AM
RE: Material Editor Problem - by Mudbill - 03-15-2014, 01:47 PM
RE: Material Editor Problem - by physcostealth - 03-30-2014, 06:22 PM
RE: Material Editor Problem - by Mudbill - 03-30-2014, 07:21 PM
RE: Material Editor Problem - by physcostealth - 03-30-2014, 08:04 PM
RE: Material Editor Problem - by Mudbill - 03-30-2014, 10:31 PM
RE: Material Editor Problem - by physcostealth - 03-30-2014, 11:47 PM
RE: Material Editor Problem - by 7heDubz - 03-30-2014, 11:51 PM
RE: Material Editor Problem - by Mudbill - 03-31-2014, 12:14 AM
RE: Material Editor Problem - by physcostealth - 04-01-2014, 05:06 AM
RE: Material Editor Problem - by Mudbill - 04-01-2014, 09:13 AM



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