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Model Viewer Problem!
physcostealth Offline
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Posts: 25
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Joined: Mar 2014
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#3
RE: Model Viewer Problem!

(03-16-2014, 03:05 AM)Mudbill Wrote: Yes. HPL doesn't use blinns. You need to apply a lambert material with a texture file assigned to it.

I changed the model so the texture is applied with lambert. When I open it with model viewer, it's not transparent like I exported it as. When I try to import the mesh into model editor and upon clicking the folder button the editor crashes on me. What's wrong?
03-16-2014, 03:32 AM
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Messages In This Thread
Model Viewer Problem! - by physcostealth - 03-16-2014, 12:56 AM
RE: Model Viewer Problem! - by Mudbill - 03-16-2014, 03:05 AM
RE: Model Viewer Problem! - by physcostealth - 03-16-2014, 03:32 AM
RE: Model Viewer Problem! - by Mudbill - 03-16-2014, 04:06 AM
RE: Model Viewer Problem! - by plutomaniac - 03-16-2014, 08:04 PM



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