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how to make floor break when u go to a certain area
Romulator Offline
Not Tech Support ;-)

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#40
RE: how to make floor break when u go to a certain area

Is the player actually looking at the bookshelf when it falls? If not, you can make it look like it falls just by having another bookshelf in the desired position and calling the SetEntityActive() code - disabling the original and applying the fallen one.

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[Image: 3f6f01a904.png]
(This post was last modified: 06-23-2014, 04:35 AM by Romulator.)
06-23-2014, 04:35 AM
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RE: how to make floor break when u go to a certain area - by Romulator - 06-23-2014, 04:35 AM



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