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Script Help Making it so Slime Damage can Kill, need help!
DaPurpleHippo Offline
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Posts: 9
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Joined: Aug 2014
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#6
RE: Making it so Slime Damage can Kill, need help!

Huh Still just nothing. Names matchup, changed the Type, script runs fine as there are no crashes and the door is working fine. Even tried messing with true/false values and 1,0,-1 values in different ways to see if there was some magic combo or something. I'm gonna pick this up in the morning but any more suggestions are greatly welcome. I feel like if there was a way to get the script from the Cistern Entrance map working in this scenario, that would work out the best but for now, any way to kill the player in the corner room over time works.

I was thinking of editing the water monster in the model editor so its silent/invisible, but I don't know if it works on land and wouldn't want it to escape the room. I'll sleep on it, and get back to this later. Thanks for the help so far!
08-15-2014, 09:35 AM
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RE: Making it so Slime Damage can Kill, need help! - by DaPurpleHippo - 08-15-2014, 09:35 AM



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