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Script Help Can't make a loud footstep
Bennick Offline
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Posts: 77
Threads: 27
Joined: Apr 2011
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#1
Sad  Can't make a loud footstep

I'm trying to use a wood impact sound as a really loud footstep by making my own version of the snt file and blasting it from an entity. Problem is, no matter how much I pump up the volume variable or the max distance variable, I never get anything louder than a cat fart. Please help me quickly, I want to use this as a proof of concept for a game pitch! Sad

Actually fixed that. Now I have a new problem. The sound is looping to infinity even though I have listed the looping property as false. What's going on and how can I stop this?

Fratricide (title not finalized): 2/7 maps. :D
(This post was last modified: 11-01-2014, 11:23 PM by Bennick.)
11-01-2014, 10:59 PM
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Messages In This Thread
Can't make a loud footstep - by Bennick - 11-01-2014, 10:59 PM
RE: Can't make a loud footstep - by Mudbill - 11-02-2014, 03:05 PM
RE: Can't make a loud footstep - by Bennick - 11-02-2014, 05:46 PM
RE: Can't make a loud footstep - by DnALANGE - 11-02-2014, 10:28 PM
RE: Can't make a loud footstep - by Daemian - 11-02-2014, 11:10 PM
RE: Can't make a loud footstep - by Mudbill - 11-02-2014, 11:43 PM
RE: Can't make a loud footstep - by Daemian - 11-03-2014, 04:10 AM



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