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Bosses
Power_Infinity Offline
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#6
RE: Bosses

(09-23-2009, 05:03 AM)WindexGlow Wrote: Please don't, this place is so much more pleasant without him.

A supposed boss (which is either entirely non-existent or a chase scene) can always help in dicing the game up from becoming repetitive. Hell, a boss could be dozens of rats coming after you (and foiling your attempts at escape, such as running across a bridge and the rats chewing the ropes off)

I'm cool with that kind of boss idea. Just not the traditional kind where the player is forced to fight a huge monster with a million health.
09-23-2009, 07:56 AM
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Bosses - by Aliennoffe - 08-10-2009, 07:17 PM



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