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Level Editor Help Using StaticProp Object With SetEntityActive
AFSStudio Offline
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Posts: 25
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Joined: Dec 2011
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#1
Question  Using StaticProp Object With SetEntityActive

In many custom story was using armour_nice_complete with the script SetEntityActive. The complete Knight Armor Statue.

And there is a second statue called deformed_man that I want to use with the script SetEntityActive. That statue will not disappear, also if I want deactive this entity. The reason why, the statue contains StaticProp. By changing StaticProp To Object in ModelEditor the statue will finally disapears. Problem solved.

But... there is another problem. In LevelEditor. I'm putting the custom entity on my map and it works. But after reloading my map the custom entity is gone and leaves the report by error loading files.

What have I left out?
12-20-2014, 07:33 PM
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Using StaticProp Object With SetEntityActive - by AFSStudio - 12-20-2014, 07:33 PM



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