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(De)Activating ropes
Darkfire Offline
Senior Member

Posts: 371
Threads: 22
Joined: May 2014
Reputation: 15
#1
(De)Activating ropes

As said in the title. I want to make the rope inactive to make it appear in puzzle later.

I tried deactivating both of the areas (Rope and PosNode), but no luck. Perhaps this isn't possible at all ? In that case maybe you know an entity/static object that I could use. I know there's one for chain, not sure if for rope. Oh, and I can't change it into a chain, it wouldn't make sense at all :\

02-24-2015, 08:15 PM
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Messages In This Thread
(De)Activating ropes - by Darkfire - 02-24-2015, 08:15 PM
RE: (De)Activating ropes - by MrBehemoth - 02-25-2015, 02:02 AM
RE: (De)Activating ropes - by Darkfire - 02-25-2015, 09:05 PM
RE: (De)Activating ropes - by MrBehemoth - 02-26-2015, 01:43 AM
RE: (De)Activating ropes - by Mudbill - 02-26-2015, 08:48 AM
RE: (De)Activating ropes - by Darkfire - 02-26-2015, 04:06 PM
RE: (De)Activating ropes - by MrBehemoth - 02-26-2015, 05:56 PM
RE: (De)Activating ropes - by Daemian - 02-27-2015, 12:10 AM
RE: (De)Activating ropes - by Darkfire - 02-27-2015, 03:35 PM



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