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An idea for a game
yman Offline
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RE: An idea for a game

(08-25-2009, 05:07 AM)Scraper Wrote: Well, first game that came to my mind when reading this was Gothic 3. But it's not completely the one you wrote there...

The plot does sound pretty similar, but I was thinking of an FPS where the NPCs use a psychology engine to determine probability of various actions, with positive or negative reinforcement influencing the psychological state, thus influencing future actions. A complex and advanced AI that can figure out that it can use explosives stored in warehouse A to blow-up bridge B, and where to put the explosives to get the desired effect and not get caught in the blast and things like that. Or the ability to use strategy and tactics in battle. Basically, all people in the game should be NPCs and they should be programmed to be as life-like as possible.

In terms of gameplay, you could say I was thinking about Thief or Penumbra, only with a 100% open world.

Don't take this as criticism, I'm just using the chance to express some ideas that I think were a little vague in my previous post.

BTW, the wikipedia article turned me off, and the official website and the fansites were awful. Nice screenshots, though.
08-25-2009, 06:12 AM

Messages In This Thread
An idea for a game - by yman - 08-25-2009, 03:02 AM
RE: An idea for a game - by xxxxxxxxxxxxxxxx - 08-09-2012, 10:19 AM
RE: An idea for a game - by Bridge - 08-09-2012, 06:40 PM
RE: An idea for a game - by Juby - 08-09-2012, 08:14 PM
RE: An idea for a game - by the dark side - 08-09-2012, 08:25 PM
RE: An idea for a game - by Googolplex - 08-09-2012, 08:49 PM
RE: An idea for a game - by the dark side - 08-09-2012, 09:02 PM

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