Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Model Editor Help Using multiple bodies on an object?
KiraImmortal Offline
Member

Posts: 138
Threads: 32
Joined: Nov 2013
Reputation: 3
#6
RE: Using multiple bodies on an object?

okay i tried some things. when i attach body 1 to the hilt (and particles, sound), and body 2 to the blade the two bodies become separated. i can pick up the hilt, it goes into my hand wihtout the blade mesh, but with all particles. i can click on the blade mesh too, but it remains on the ground. when i attach both bodies to both meshes, i can only pick up the blade with all the particles but the hilt remains on the ground, uninteractable. any possible solutions based on this information?

i uploaded the last version, where the bodies are attached to their proper mesh, but they fall apart and act separately.


.rar   lightsaber.rar (Size: 476.6 KB / Downloads: 101)
(This post was last modified: 04-22-2015, 10:12 AM by KiraImmortal.)
04-22-2015, 09:55 AM
Find


Messages In This Thread
RE: Using multiple bodies on an object? - by KiraImmortal - 04-22-2015, 09:55 AM



Users browsing this thread: 1 Guest(s)