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Lever isn't working?
Amnesiaplayer Offline
Senior Member

Posts: 539
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Joined: Jun 2014
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#5
RE: Lever isn't working?

(05-04-2015, 05:05 PM)FlawlessHappiness Wrote: Is "MoveWall" also an entity?
Otherwise, you're playing the sound at an entity that doesn't exist.


The monster thing:
Place an area at the patrol node. When he collides with the area, make him disappear.

Oh okey, and the Entity... is Actually a "plane" from Static_Objects.... xd
I know it isn't possible but i tried to test the "sound" but yeah.
Is it easy to replace the Texture of that moving wall (castle one) into a Picture I want?!?
Like, copy, and paste (another name) and Erase the Picture, and place the one I want "(and re name the picture to the same name of all other things) ??
05-04-2015, 05:14 PM
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Messages In This Thread
Lever isn't working? - by Amnesiaplayer - 05-04-2015, 04:10 PM
RE: Lever isn't working? - by FlawlessHappiness - 05-04-2015, 04:11 PM
RE: Lever isn't working? - by Amnesiaplayer - 05-04-2015, 04:15 PM
RE: Lever isn't working? - by FlawlessHappiness - 05-04-2015, 05:05 PM
RE: Lever isn't working? - by Amnesiaplayer - 05-04-2015, 05:14 PM
RE: Lever isn't working? - by FlawlessHappiness - 05-04-2015, 05:18 PM
RE: Lever isn't working? - by Amnesiaplayer - 05-04-2015, 05:37 PM



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